Of course, VP6 supports all features of previous generations (4K support, PIP, video encoding via NVENC API). Unfortunately, HDMI 2.0 is still not supported. GM108 integrates the sixth generation of the PureVideo HD video engine (VP6), offering a better decoding performance for H.264 and MPEG-2 videos.
![nvidia geforce 930m 2 gb gddr3 running league of legends nvidia geforce 930m 2 gb gddr3 running league of legends](https://dev1.notebook-check.com/fileadmin/Notebooks/MSI/GF75_8RD-001/Screen15.png)
See gaming benchmarks below for more details. Less demanding games like F1 2014 or Fifa 15 on the other hand should run in highest settings. This means that demanding games like Evolve are only playable in lowest settings. The performance should be a bit below an average GeForce 840M due to the slower core clock. Similar to GM107, the GM108 supports DirectX 12 with Feature Level 11_0 only. The larger size can process some of the memory traffic to allow for a relatively narrow memory interface without significantly reducing performance.
#Nvidia geforce 930m 2 gb gddr3 running league of legends full#
Smaller Streaming Multiprocessors (SMM) with only 128 ALUs (Kepler: 192) and an optimized scheduler should lead to better utilization of the shaders. Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90 percent of the performance of a Kepler SMX with 192 ALUs. The 930M should feature the full GM108 with 3 SMMs (384 shader cores, 24 TMUs, and 8 ROPs due to the 64-bit interface).Īnother optimization is the massively enlarged L2 cache. Later in 2016, the successor named GeForce 930MX was released that was available with GDDR5.Ĭompared to Kepler, Maxwell has been optimized in several details to increase power efficiency. Update: The N16S-LP variant (5-12 Watt TDP, Low Power version?) will be available with GDDR5 starting in the first quarter of 2016. As the LP version is clocked only at 457 MHz + Boost it may feature more shaders (or a high Boost). The shader count for these low power 930M are also unknown. The performance of the GDDR5 version is still unknown. The DDR3 variant should be approximately 10% slower than the 25 Watt version. In addition to the "normal" 25 Watt 930M, there is also a low power variant with a TDP of 12 Watt and support for DDR3 and GDDR5. It is based on the last years GeForce 840M. The NVIDIA GeForce 930M (sometimes also called Nvidia GeForce GT 930M) is a (lower) mid-range, DirectX 11-compatible graphics card for laptops unveiled in March 2015. NVIDIA GeForce 930M ► remove from comparison The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.3D Printing, 5G, Accessory, AI, Alder Lake, AMD, Android, Apple, ARM, Audio, Benchmark, Biotech, Business, Camera, Cannon Lake, Cezanne (Zen 3), Charts, Chinese Tech, Chromebook, Coffee Lake, Comet Lake, Console, Convertible / 2-in-1, Cryptocurrency, Cyberlaw, Deal, Desktop, E-Mobility, Education, Exclusive, Fail, Foldable, Gadget, Galaxy Note, Galaxy S, Gamecheck, Gaming, Geforce, Google Pixel, GPU, How To, Ice Lake, Intel, Intel Evo, Internet of Things (IoT), iOS, iPad, iPad Pro, iPhone, Jasper Lake, Lakefield, Laptop, Launch, Leaks / Rumors, Linux / Unix, List, Lucienne (Zen 2), MacBook, Mini PC, Monitor, MSI, OnePlus, Opinion, Phablet, Radeon, Raptor Lake, Renoir, Review Snippet, Rocket Lake, Ryzen (Zen), Science, Security, Single-Board Computer (SBC), Smart Home, Smartphone, Smartwatch, Software, Storage, Tablet, ThinkPad, Thunderbolt, Tiger Lake, Touchscreen, Ultrabook, Virtual Reality (VR) / Augmented Reality (AR), Wearable, Wi-Fi 7, Windows, Workstation, XPS, Zen 3 (Vermeer), Zen 4 ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. It is measured in millions of texels per second. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second.
![nvidia geforce 930m 2 gb gddr3 running league of legends nvidia geforce 930m 2 gb gddr3 running league of legends](https://i.ytimg.com/vi/AYmvcCFTdJY/maxresdefault.jpg)
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It especially helps with anti-aliasing, High Dynamic Range and high resolutions. The higher the card's memory bandwidth, the better the card will be in general. If the card has DDR type memory, it should be multiplied by 2 once again. The number is calculated by multiplying the bus width by the speed of its memory. Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported past the external memory interface in one second.